POV-Ray : Newsgroups : povray.advanced-users : Smoke : Re: Smoke Server Time
2 Nov 2024 09:17:28 EDT (-0400)
  Re: Smoke  
From: Simen Kvaal
Date: 25 Nov 1999 03:53:12
Message: <383cf8f8@news.povray.org>
One way to avoid slow-rendering media is to use several semi-transparent
cones inside each other, 5 or 6 would do. They all should have the same
pigment, i suggest bozo with a [clear -> semi transparent gray] color_map.
Since they will be placed on different coordinates, the texture will look
like it is in fact a media. I haven't tried it, though.

Simen.


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